Baldur’s Gate 3 designer atfirst began work on a follow-up as it was “the apparent thing”

Baldur’s Gate 3 designer atfirst began work on a follow-up as it was “the apparent thing”

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“It’s something that you all would have liked.”

Horned tiefling bard Alfira from Baldur's Gate 3.
Image credit: Larian / YourLocalInquisitor

Larian started a extension of its work on the precious Baldur’s Gate 3 last year as it was “the apparent thing” to do – before eventually choosing to modification course.

Speaking to PC Gamer on the anniversary of Baldur’s Gate 3’s complete release, Larian employer Swen Vincke stated the preliminary choice to continue working on the Dungeons & Dragons-based franchise saw his group focus on an apparent follow-up – an concept that sounds like it was atfirst pitched as an growth, before being thoughtabout as the basis for a possible Baldur’s Gate 4.

“It’s something that you all would have liked, I believe,” Vincke stated. “I’m sure, infact. And we really went quite quickly, since the production device was still warm. You might currently play things.”

So why did prepares modification? Vincke states the concept was atfirst something the group thought it might get done in a year, as what sounds like an growth – however then understood it would need much longer.

Newscast: If Larian’s not making Baldur’s Gate 4, which designer may?Watch on YouTube

“It’s going to take 2, 3 years. And having simply done 6 years of D&D, which is not our own thing, are we actually going to invest all this time on this a

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