We captured up with Matsumoto-sama over e-mail Q&A to ask about production information, ideas, and concepts at Capcom HQ, and a little about where the business is heading in the future. Here are the reactions:
Nintendo Life: Good afternoon Matsumoto-sama, thank you so much for taking the time to talk to us today.
Starting with an icebreaker, can you inform us your individual Marvel vs. Capcom 2 dream group?
Shuhei Matsumoto (Producer, MVC: Fighting Collection): Venom, Dr. Doom and whoever I’m in the stateofmind for that day.
How did you get into the video videogame market, and what ultimately brought you to Capcom?
I was a salesperson at a business that offered nuts and bolts. I signedupwith Capcom as a mid-career hire duetothefactthat I desired to work on Street Fighter and with videogame makers!
Marvel vs. Capcom: Fighting Collection is a extremely remarkable work – perhaps the most comprehensive combating videogame collection ever puttogether. What is your idea procedure when curating a collection like this, and how much input do you take from the fanbase?
We think that all of the Capcom Fighting Collection titles we haveactually launched and will release in the future are the finest! Basically, we put all the titles we desire to port to existing consoles on the table and filter the ones that have a high possibility of realisation. From there, we collect the titles that have a high degree of resemblance and affinity, and develop the collection. We’re constantly listening to the viewpoints of our fans!
For you personally, is there any character from the Marvel or Capcom universes not yet consistedof in any of the MVC videogames that you would like to see make an look in the future?
I idea about this for about 10min however I can’t think of one!
The Punisher is a truly great reward in the Marvel vs. Capcom Fighting Collection. It’s still remarkably violent. Were you worried at all about re-releasing any part of its content?
The group membe